Hi all, fairly new to GH and enjoying the logical aspect to it. But I am stumped on this one aspect of a project that I could use your super-brains for:
I am rotating a planar, closed curve 180 degrees in an array both ways along a Nurbs curve, as you can see from my GH file. I want to build a loft along the boundary edges of the rotated curves, but first I need to extract those curves.
I’ve attempted it using two methods, both failed. In the first I made a surface for each closed curve and made a solid union between the two. The output is very strange; it looks like one surface is layered on top of the other. The bottom surface seems to be absorbed by the top, losing its boundary edges, while the top surface retains them.
The second method with the more confusing output, was to create a Region Union to combine the two sets of rotated curves. Unfortunately, it looks like all of the curves along the array somehow got into the mix. Is this a branching issue? I don’t have any experience troubleshooting branching problems.
Looking forward to your feedback!