RhinoObject.GetRenderMeshes, bug?


The RhinoObject.GetRenderMeshes function creates a mesh for the SubDs, even if it already exists.
it happens once, after that it works like with other objects.

here i get the mesh under the mouse with

var objs = new Rhino.DocObjects.RhinoObject[] { myObject };
Rhino.DocObjects.RhinoObject.GetRenderMeshes(objs , true, false)

I’m confused - how do you know this is the case?

Is there a problem you are trying to solve? Perhaps posting a GH and better describing your problem will help?


– Dale

Le fichier GH n’est présent que pour montrer qu’il s’agit de nouveaux objets. Le reste est indiqué dans la vidéo et mon explication.