Rhino3dm.js Texture Repeating

Following discussion with @will I think this is a query for @fraguada.

I was testing importing some geometry into three.js that has materials with textures imported from the Material Library in Rhino. Some of these textures include “repeat” values that change the scale of the texture on the rhino object. This isn’t copied across to the three.js loaded geometry where the texture appears to be scaled with value 1.0 only. I thought perhaps I could extend the loader to allow this but I cannot find the information regarding texture repeating when using rhino3dm.js. Any hints or tips gratefully received.