Rhino purges component materials of VRay's two-sided materials

As the title says, when i run Rhino’s Purge command with the materials option, it purges materials that are not in the scene themselfs but are part of a two-sided material in VRay. Not sure if its for Rhino or VRay to fix it, but its kind of annoying.

It’s a problem of limited code at the Rhino side. Also I’m curious for a solution. Can you help @andy ?