I import a lot of sculpted models that come in as intricate meshes. I use these meshes to skin surfaces in my rhino model. I usually MeshTrim to get the shape and size I need but these leaves bare edges that I want to select and pull into my surface to hide. Ideally, I’d like to select all points on the edge of the mesh trim and then Setpt to a specific coordinate to hide the edges.
Please let me know if there is a command I am missing or if you recommend a way of doing this - thank you!
Here is a screen grab of what I mean: