Hello everyone !
Can you tell me how to set up hotkeys for SubD like in T-Spline?
In the Rhino settings, you can configure hotkeys only in combination with CTRL or ALT, and this is very unusual and inconvenient, since you have to use an extra finger.
I’d like to set it up as in T-Spline
Hello - no, this is not possible currently.
-Pascal
I believe that the developers should correct this defect. Because this is an extremely inconvenient combination of hot keys at the moment.
At the moment it is faster and much more convenient to use T-Splines. If the developers do not fix this situation, then I think many Rhino users will still use Rhino-5.
Maybe you can create some kind of additional module like in T-Splines to replace the original keyboard shortcut layout? If anyone understands this, please respond!
Hello everyone !
I’ll raise the topic and add a question.
Maybe you can make some kind of plugin that could replace key combinations with one click. It’s just that in TSplines it is somehow realized. And this is much more convenient than pressing keyboard shortcuts.
If anyone has experience in creating such plugins, can someone help or suggest something!
Thanks in advance to all members of the forum!
single key hotkeys are often discussed, short answer is can’t be done.
But this is somehow implemented both in TSplines and with Klayoo
It’s being played with in the V9 wip, you can try it out now. Of course you could just get a 2nd keyboard with hard-coded macros, if this is really such a great idea that would be just as good.
It’s not going to work because Rhino would have to be completely redesigned to make it work–you now, features don’t exist in a vacuum? You’re aware that Rhino is listening for keyboard input all the time, right? You can run ANY command or macro 99.99% of the time including when inside another command, how do single-key shortcuts coexist with that?–and the basic notion is just bunk anyway, there are other principles of Interface Design way more important than “saving” keystrokes, wanting to add more hotkeys is exactly as 1990s as everything else people don’t like about Rhino’s UI.
Can someone explain how it works TSplines and Clayoo?
How does it work there?
As for 1990, well, it’s a matter of taste, if you’re happy with wasting time, go ahead. I really like how key shorts work in TSplines and Clayoo. And I’d like to somehow replicate this for Rhino.
Do T-Splines and Clayoo let you type in an infinitely long macro at any time? That’s a pretty basic feature of Rhino. Not a feature of most other software, not really compatible with this concept. You do actually use Rhino, right? You see the issue, right?
Go read Jef Raskin’s The Humane Interface and get back to me. According to any actual research, the whole premise is false, typing out a few keys becomes a single instinctive ‘gesture’ that’s not any bloody worse than 1 key, and no worse than having to learn some entirely arbitrary shortcut. It’s not bloody Fortnite where those milliseconds are actually important–huh that gives me an idea for some research… I swear, am I the only Rhino user who’s ever even looked into UI concepts beyond ripping off ideas they’re familiar with from other apps?
Again if you think it’s so important there are ways of making it happen outside of Rhino that would prove the concept. Sounds pretty interesting to me actually. Yet no one actually does, I wonder why…?
Big time this one - should be mandatory reading for getting into these UI theory discussions, (as well as the Don Norman Psychology of Everyday Things, imo). Raskin is essential even if you don’t agree with everything he advocates (I don’t - “context only filesystems” for instance, (maybe it would be great (if it actually worked, (looking at you windows search) - I like nested filesytems, for the memory-castle effect, also monotony - love howrhino has every possible way to do many things, suiting different use-styles, workflows, scripting etc.)). Read it even if just for the historical perspectives, depth of care and rigorous approach.
“Variety is not bad!” - this is a statement.
If you have the opportunity to implement something in a more convenient way for someone, then this is good. If you are happy to occupy two or even three fingers. Then respect to you.
Now imagine that a person is a knucklehead and has only one finger on his left hand, would you also suggest him to use combinations of 2-3 keys?
I repeat, if this is implemented in TSplines and Clayoo, then it works, and this can be repeated. Unfortunately, I do not understand coding and cannot write a plugin that would implement such an approach, I am just a 3D jewelry designer. That is why I have repeatedly asked the question of whether someone can help in implementing the approach to hot keys of TSplines and Clayoo!?
This is the work that is being done in Rhino 9 that was mentioned earlier
Awesome! Simply one of the best news.
they had an “above the glass” and “below the glass” paradigm… when you entered "tsplines mode “above the glass” you could not use a lot of rhino key commands unless you specifically typed them in the command line.
when you exited tsplines and went “below the glass”
you could not use tsplines keyboard commands.
It was very segregated in it’s modality.
But it’s convenient! I didn’t experience any difficulties. And I don’t see any particular need to enter commands from the keyboard, several pop-up menus solve all the problems. And if you need to enter a command in rare cases, then it’s not a problem to point the cursor at the command line. In general, everything suited me, very convenient and harmonious!
insert the words “for me” in front of your entire statement…
Others feel differently, thus the difficulties in building a system that can accommodate everyone.
I for one hated the tsplines style of working above and below the glass, and I was their demo guy…
check out the thread about the single hotkey aliases that is developing for v9- that is where your attentions should be focused.
I was a very heavy user of Tsplines “back in the day” to the point I used to have it running just for it’s inbuilt gumball while working on Rhino geometry.
To this day my natural flow is to move the mouse pointer to the command line before I start typing a command. This was the Tsplines method to move from single hot keys to command line input.
I must say I miss the Tsplines HUD and 3 mode gumball much more than I miss the single key hot keys. I’m about half speed productive in SubD compared to Tsplines without those tools.
Cheers
DK
Hi! You mentioned that they had an “above the glass” and “below the glass” paradigm. I’d like to know how it works. Although rhino9 has similar developments, I’d still like to explore something that suits my style. If you know, please let me know.
tsplines was modal…meaning you had to switch to tsplines mode in order for it to recognize it’s own hot keys and commands (i.e above the glass)
when you switched back to Rhino mode, you were “below the glass” and rhino recognized it’s own hotkeys and commands.
it simply depended on if you were in tsplines mode or rhino mode.
for instance in tsplines mode, (above the glass) a s d f and q w e r t worked as single key hotkeys for selection filters and translation modes.
rhino did not work this way below the glass.