Hi…,
I have here a customer question: Importing a mesh in wrl-format brings in also vertex colors. But after editing this mesh (closing holes,…), the vertex colors vanish. How to keep mesh vertex colors, while editing.
Any ideas?
Thanks
Michael
Hi…,
I have here a customer question: Importing a mesh in wrl-format brings in also vertex colors. But after editing this mesh (closing holes,…), the vertex colors vanish. How to keep mesh vertex colors, while editing.
Any ideas?
Thanks
Michael
Hi clement,
thanks
Michael
Hi Michael,
FWIW:
In the mean time your customer might be helped with this script.
MeshMapVertexcolors.rvb (1.5 KB)
It can map vertexcolors from one mesh to another.
They could keep a copy of the original mesh, then edit the mesh at will(yet keep it in position) and next run the script to find and map the colors of the original vertices and apply them to the edited mesh.
-Willem