my question is about block instances.
When you create a new instance of a block, you can change its rotation and scale, and this is great.
But what if you want to select a block instance and reset its rotation or/and scale?
For example, I create this block.
I create some block instances with different rotations
(Every instance has a specific transformation matrix)
Now… There is a way to “reset” selected block instances? Or a way to set all these instances with a rotation of, for example, 45°? Or to scale all instances to 2x?
It would be great if there was a way to do this quickly.
I was hoping that BoxEdit will help, but it shows 0° rotation even if the block is rotated.
I tried something with Grasshopper, but it doesn’t accept blocks.
Ok, there are plug-ins for import blocks in Grasshopper, but I’d prefer to find a quick solution directly in Rhino.