Render Window: Save All Render Channels at once? (eg. as stack)

I assume this has been asked many times over the years, but can’t seem to find it on the discourse so apologies if this is a repeat.

Do we still need to SaveAs… for each of the render channels we’d like to save? (eg. MaterialID, ObjectID, Distance, etc.)

Follow-up: If it’s not possible to save all at once, is it scriptable?

Thanks,

Alan

I think I made a YT item for this some year or two ago (maybe?). @lars or @andy can probably tell if I did manage to log that.

I found this one? Quick Material IDs how-to Rhino 8 + Blender But isn’t about saving multiple channels at once.

@jesterking probably means this open issue RH-52758.

Right, I made a demo on how to use it, but indeed no multilayer EXR saving yet.

Gah, thought YT meant YouTube :sweat_smile:

I do hope the video was useful in some way or form though (: