Regenerating 3D lines after nesting operation

I thought I saw a recent thread on this topic but can’t find it,

Here is an old one, easily replicated in Python?

public class Script_Instance : GH_ScriptInstance
{
#region Utility functions

#region Members

  private void RunScript(bool x, bool reset, ref object A)
  {
    if(reset) counter = 0;
    if(x) counter++;
    A = counter;
  }

  int counter;
}
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