Hi!
Background:
I’m trying to make a point (represented as a sphere) move along a path (represented as a maze with walls as boundaries).
I want this to happen in real-time, meaning I would supply GH initial values (such as the starting point), and the whole thing would start going according to a scripted behavior (e.g “When you reach an intersection, always turn right”, “When you reach the target point, stop”).
** As a side note - later on this will be improved to receive inputs (‘turn right’ etc.) from a peripheral device, but the logic stays the same.
After creating all the necessary geometry, I’ve reached a dead end -
How do you visualize this sort of “animation loop”? Since GH doesn’t support feedback loops, I tried implementing this in script, but (not too surprisingly) all this does is run the script to the end, and showing the final result - without visualizing the entire process and ball advancement, which is my main goal.
Thanks in advance,
Alon
**Edit:
I’m reading up about Kangaroo. It seems to offer the vast physics solutions, but I’m not sure how it tackles the problem I raised.