I am a new user to rhino. the version i am using is rhino8.
The software runs fine on my notebook, beside a few crashes but i have a problem with raytracing.
When i switch to raytracing mode i get the following error:
I can overcome this issue when i change my render engine in options to my CPU, but i would like to use my graphics card for rendering. I also tried updating my GPU drivers, having no results.
With my graphics card selected the raytracing view looks like this:
Thanks for your suggestion, I tried performing a clean installation of the latest NVidia-driver after deleting all old ones and files related to them. I even wiped the registry.
Now i dont get the error message from above anymore, but rhino doesn’t respond anymore after switching to raytracing when my graphics card is selected as render device. Also the information bar where i got the error, still stays orange.
Maybe youe’ve got any other ideas how i can solve this issue.
Rhino Cycles is probably compiling the kernels. This is in Rhino 8.0, Rhino 8.1 and Rhino 8.2 still happening in the main Rhino process. It means after switching to Raytraced or doing a Rhino Render you’ll have to give it time to do the compilation. On my RTX A6000 and RTX 6000 Ada gen GPUs I have times fluctuate between 5 and 12 minutes.
From Rhino 8.3 (probably becomes SRC in 2 weeks time or so) onwards compilation of kernels will happen outside of the main process in a separate process. While the compile is ongoing RhinoCycles will fallback to CPU rendering until the kernels are ready.
Hey guys, quick update
the issue somehow resolved itself. After some restarts raytracing now works fine with my GPU selected as render device. Seems like installing the latest nvidia driver did the trick after all.