Thought rendering in Rhino 8 might be better than before.
Still annoying.
The problem is probably in front of the computer…
What should I do?
Better to spare my nerves and do it in again in another program…
Here is my system Info… maybe someone can help after all…
Windows 11 (10.0.26100 SR0.0) or greater (Physical RAM: 32GB)
.NET 7.0.0
Computer platform: LAPTOP - Plugged in [100% battery remaining]
Hybrid graphics configuration.
Primary display: Intel(R) Iris(R) Xe Graphics (Intel) Memory: 128MB, Driver date: 1-18-2024 (M-D-Y).
> Integrated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
- Secondary monitor attached to adapter port 1
Primary OpenGL: NVIDIA GeForce RTX 4060 Laptop GPU (NVidia) Memory: 8GB, Driver date: 7-9-2023 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 532.27
> Integrated accelerated graphics device with 4 adapter port(s)
- Video pass-through to primary display device
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
GPU Tessellation is: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 7-9-2023
Driver Version: 31.0.15.3227
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 8188 MB
As already mentioned the driver here is way too old. When you do the update ensure you do a clean install (check options in installer, there is one for it you need to check).
Go to Tools > Options > Rhino Render and hit the Recompile kernels button. If after a while the dot after your device doesn’t turn green from orange hit the Show compile logs. Copy and paste the results from that log here please.
Note that it can take several minutes or more for the kernels to be compiled.
@ Nathan ‘jesterKing’ Letwory
Thank you very much!
After compiling the kernels its working fine.
Had some strange bugs with the output vom capture to file, different Image details, depending on display modes… but I’ll have to take a closer look first… maybe just a wrong setting