Randomized pattern sizes

Hello everyone,

i’m working on a facade experiment at the moment which is consisting of 50x50cm tiles.
Now i want to open it randomly with different sizes of holes. Is there any possibility?
The red facade is my “best” try so far using Paneling from Grid>Panel custom 3D variable, since i’m not too experienced with paneling tools. However i’m aiming for something like the blue facade.
Thank you in advance

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If you would like to have bigger openings at specific spots like in the blue example, you can delete some grid points around the openings. You can also use point attractors to concentrate bigger openings at certain locations.
If you share the process/definition, then I can help more.

If it’s possible i would like to have openings in random places and in random sizes (but quadratic) without influencing it by myself. In the first picture you can see my 2 types of tiles which i’m working with and the openings should be the 2nd tile in just different sizes.
The example of the blue facade was done by manually deleting the tiles just to show what i aim for.


I just tried your suggestion with point attractors (Paneling from Grid>Panel custom 3D variable>Distribution Method=Point Attractors) but all i get is something like this

Are you comfortable using Grasshopper or at least can run and manipulate a definition?
You will have much more control if you use scripting.
Attached is a script to randomly remove points from the grid randomReduceGrid.gh (11.9 KB)

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Sadly, I really have no clue about grasshopper and i since it always looks so complex I always try to avoid learning and using it. I hoped to get the same results with paneling tools since i considered as a “simple” problem.
Can’t i get a similar effect with paneling tools? As mentioned, I don’t really need control or influence. I just like to open some quadratic holes in random places of different sizes.

My last resort would be to do it by deleting the tiles manually like in my picture, which I consider as an unlikable option.

There is no random deletion of objects/points in PT right now. I wrote a quick RhinoScript for you to delete specified number of points.

Create you paneling grid, then run “LoadScript” command in Rhino which opens a dialog that allows you to “Add” the attached, select it and click “Load” in the dialog.

Once you load the script, it will run the script and prompt you to select the points, then the number of points to delete randomly (note that you might get less number of points deleted if the random number generator creates duplicates - so you might enter delete 10 points and end up with 8).
randomDelete.rvb (546 Bytes)

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Oh thank you very much for that. I’m really grateful for your helpfulness
And i really hate to say this but i don’t know if it ran as it was supposed to or if i did something wrong.
After loading, i selected some random points. However the script only deleted those selected points and nothing else. So typing the number of points after selecting didn’t do anything (i guess?)

Actually you should select the whole grid, and the number of points to delete from that grid

Ohh alright, it works now! Thank you!