Radiolaria Shapes, Attractor Point on Volume Objects etc

Hello community,
I’m fairly new to Grasshopper and I’m trying to recreate radiolaria-like shapes. I’ve learned how to use Voronoi on surfaces and on spheres, and while it works on simple surfaces, it doesn’t seem to work when I use SolidUnion or more complex geometry.

Right now I’m at the stage where I need to project NURBS curves, but SolidUnion doesn’t work with Split Surface, so I’m stuck.
Are there easier or more reliable ways to extrude these Breps?

A second question: I’m looking for something similar to an attractor point, but applied to spheres, so I can vary the hole sizes in the radiolaria structure.

Any advice or workflows would be greatly appreciated!

Please attach your .gh file :slight_smile:

Not an answer to you question, but Nervous System has done lots of Radiolaria

https://www.instagram.com/p/C-59a7oyNj0/

and I think you can make similar thinks using Dual Mesh and some tools like multipipe, dendro

Here’s a thought:

Make four copies of each sphere, each larger than the last. Use the middle two to make the shell. Intersect the inner and outer ones with the Voronoi and make the outlines on each. RuleSrf between them, and subtract from the shell.

A bit of a different look to what’s shown in your image, but this was one of the examples I made for Exoskeleton (a precursor to Multipipe) 13 years ago now (how time flies!).

Here’s a quick go at replicating that example with the current tools:

radiolaria.gh (23.6 KB)

radiolaria spyridobotrys trinacria.gh (18.3 KB)
:slight_smile:

Thank you a lot for your dedicated work! I checked this one before. Is a different Radiolaria from the specific Radiolaria in the screenshot from the screenshot but the script is totally useful to see how it comes together. Thank you for sharing!

I have seen them today and yes, is exactly what I would like to do in grasshopper. How I see, they use coding and also other software

I made an improved “mitosis” generator that fillets two circles:

But you can subsitute whatever curve or surface you like.

Then did the holes with Voronoi, but scaled each cell to give the holes some separation, and culled any holes below a certain perimeter.

Giving the surface thickness is a separate exercise :smiley:

radoilorian.gh (20.4 KB)

Oh go on then you twist my arm


radiolorian shell.gh (21.2 KB)

Thank you a lot!

I’ll show you the output :smiley: I’m using Rhino 7, do not know if it could be the issue?

I will send you my way to extrude it and looking forward for your opinion

radoilorian_volume.gh (27.3 KB)

Actually also very interesting how to change the size of the holes like in the picture of radiolaria. I’ll try to inversigate it in the next steps. And also add spikes on it. Can send here the progress if I’ll have it :smiley: