In QuadrangulateMesh options Rhino 6 has the following options:
When I read associated help everything is clear but I have no clue why I should input any value into “Planarity” input instead of inputting “Rectangularity” only. Planarity is simply given by the information about neighbouring triangle faces in the original file - there is nothing to adjust here.
What in fact is the difference between the values to be input into these two windows?
And what are spinner controls?
|Planarity||The angle between the face normals of the triangles.|
|Rectangularity||Specify a number greater than or equal to 1. If the adjacent triangles pass the planarity test then they will be merged into a quadrangle if the largest ratio of the lengths of the diagonal is less than or equal to the number you typed, then the triangles are converted to quadrangle.|
|Increment||Increment value used by the spinner controls.|