Project to surface from perspective camera position?

Is there a way to freehand some lines or curves or whatever in the perspective view and then project them onto a surface, and retain the apparent shape? I don’t know the correct terms but sortof project along the vectors of the camera view. I.e. not a parallel projection.

Hello - try this - (2.7 KB)

To use the Python script use RunPythonScript, or a macro:

_-RunPythonScript "Full path to py file inside double-quotes"


1 Like

Yep. That’s the ticket. Thanks @pascal