I have a Geometry populating on a SRF. It is supposed be scale by an attractor point. It works fine.
But now I want to have the geometries closest to the attractor point to be zero (instead of 0.1, 0.25 etc)
How do I manage this. I was trying the non uniform scaling, but it doesn´t work so far.
XY of the Geometry (the base box) should stay the same (1).
Just z has to be scaled.
Any ideas on that?
See my effort on the screenshot.