Point plane intersection for Kangaroo on plane goal

Hi there,

I want to inflate mesh while keeping the naked vertexes on their initial curve plane.
I will use On Plane Kangaroo goal component, and for that i need the points order in different branches.
I am looking for a way to find the intersection event between points and planes in order to sort them.

I will appreciate a solution or every other idea for this problem.

(Weaver bird is required for the definition)

thanks a lot,

Noam

point plane intersection.gh (11.2 KB)

I don’t know why you are going to use OnPlane goal… and what’s the difference by just using Anchor orAnchorXYZinstead, anyway have a look at the attachment.

point plane intersection_re.gh (16.5 KB)

thank you for your answer.
apparently I didn’t explain myself well.
I am trying to create a catenary structure while keeping the naked points planar and parallel to z plane.
as you can see in the “top” attached picture the final mesh obviously do not stay inside the initial triangular region.

Like this?

point plane intersection_reV2.gh (18.2 KB)

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Oh YES!
thank you so much.
I have failed to do it for so long.