You at McNeel already know isolate is a dysfunctional command and has been, please it’s time to get this command to respect the undo redo process and please fix this before V7 release. I use this command constantly and currently the only way to get around an undo redo, mistake is to copy your good modeling to the clipboard then undo everything back to the original isolate then delete the original object and paste the corrected one from the gone bad isolate modeling session.
This is why this really sucks I have tons of objects and when isolate fails it reports no hidden objects and you have to pick them out by hand or show everything. A really impossible chore if you already had tons of objects hidden before you used the command.
Me and others have already complained about this when it was released as Pascal’s generous VB script in V5, but it was left unrepaired for V6. It can’t be a hard fix can it? Seems like you at McNeel merely hard coded Pascals script along with it’s one problem and never fixed the undo redo problem.
In this command history I forgot I wanted to regroup all these objects after unisolating notice what happens when you try to go back and no I couldn’t do another isolate on those objects because they were ungrouped coming out of isolate.
Here’s a snippet of where isolate always fails.
One hidden object is on a layer that that is off or locked. Use the “Layer” command to turn this layer on.
Showing 578 hidden objects.
Creating meshes… Press Esc to cancel
8 surfaces, 2 meshes added to selection.
Command: _Unisolate ( Here is where the fix needs to be)
All hidden objects are on layers that are off or locked. Use the “Layer” command to turn these layers on.
Nothing to redo.
This has already been reported so many times please fix this as it’s a killer useful command I use constantly.