Hi,

I think (=hope) that eventually I will find a solution to this but I’m just posting it just in case somebody can help me get there faster:

I created a cube of cubes (5 by 5 by 5) but since it was created with `box array` it is a flat list. Since I want to map colours onto each cube, I need a tree of the form {5;5}(5) *where 5 is the paths/indexes count.

So, I have two *(and a half)* questions:

- how can I do it with
`pathmapper`? - can you use mathematical operations in
`pathmapper`? for example: {A;B}(i)—> {sqrt(A);B}(i)

2.1- If so, is there some syntax for higher order roots? (sqrt is “square root”, but is there a “cube root” syntax?)

CubeRoot.gh (5.0 KB)