Hi
I’m working with Paneling Tools for Grasshopper and have found that the meshes become invalid when they’re over 8223cm from the world origin.
Has anyone else experienced this or has any suggested solutions?
(I assume it has something to do with floating point errors due to the distance from the origin?)
I’ve attached a simplified version of the Grasshopper file here:
Paneling-Tools_Invalid-Mesh_20210718.gh (523.4 KB)
Thanks
Matthew