I know that a similar topic was discussed at the old forum and there is a plug-in for various mesh offsets at different vertices
I decided to make a similar plugin myself, but unfortunately the method does not accept a dynamic array? but only 1 value is integer or double. Please tell me how can this be fixed?
I enclose my code
Tell me, please, maybe there are other methods and ways to do a mesh offset by a different amount?
OffsetMeshVariableError.cs (2.7 KB)