Newbie question: what is the best way to make window openings into walls?
Currently I’m using boolean difference. Is there a non-destructive alternative? (So the window can be changed/removed later.)
Newbie question: what is the best way to make window openings into walls?
Currently I’m using boolean difference. Is there a non-destructive alternative? (So the window can be changed/removed later.)
no.
… but with solidpoints you can do almost any changes you need.
use MakeHole, _RoundHole, _RevolvedHole
Hi - with sub-object selection (Ctrl+Shift), you can also modify openings after they have been created.
Would it be possible to implement Record History
for MakeHole
or should we leave it for Grasshopper?