How can I create a patch or whatever but include these holes in it as well? I need this to be a closed polysrf. Thanks! Also, second pic, the model is really crappy…the control points seem solid but the rendered model is all kinds of terrible. How can I clean this up? I need the model to have a nice vertical wall all the way around it but it’s pinched down like this halfway around.gnarly geometry.3dm (437.8 KB)gnarly geometry 2.3dm (466.0 KB)
Post your file. Read this:
File has been attached above. Thanks.
Hello - try
RebuildEdges on those ugly faces - but, how did it get this way, is my question.
Ah, ok. Thanks.
STEP file exported from a Solidworks model with very janky sweeping and boolean…ing.
I’m basically rebuilding the entire model from edge curves now (sweep two rails is my friend), lol. All I can say is, it wasn’t me! Haha.
Nice stuff Pascal, that fixed the crappy faces! Edit: Nevermind. MatchSrf does the trick for the new surface edges.
MatchSrf will let you average the surfaces if both edges are untrimmed - In this case you’ll need to
ShrinkTrimmedSrf and then
Untrim the outer edges for
MatchSrf to play.
That’s exactly what I did. Thanks!