Multipipe gives sharp spikes

Multipipe Sharp Spikes.gh (87.5 KB)

When the angle is too sharp, Multipipe generates spikes. I’m aware that this limitation has been present for a long time. I would like to inquire if there is a solution to address this issue. While I know that voxel tools can be used as a workaround, I am specifically interested in understanding if there are ways to optimize Multipipe for better performance. Thank you!