Hi @brt1,
If I understand you correctly, you could try Twisted Box morphing with Pufferfish. What this does is morph a geometry, contained in a regular bounding box to one or more twisted boxes.
Hi @brt1,
If I understand you correctly, you could try Twisted Box morphing with Pufferfish. What this does is morph a geometry, contained in a regular bounding box to one or more twisted boxes.