i need to “morph” various geometry from one mesh to another.
the sample file contains the two corresponding meshes (same vertex count and topology) and also some point and polylines. both the points and the polyline CVs are located directly on mesh vertices. i also put a pufferfish “tween 2 meshes”-component to check mesh topology and give an idea how the morphing should work.
can anyone think of a solution to “tween” the points and polylines from one mesh to the other? maybe a plugin?
any idea appreciated, thanks in advance.