I’ve tried, but failed, different attempts to merge - and fillet - these surface/boundaries.
I intend to fillet (r6) the sharp inner corners. Was hoping I could somehow merge the curves (or the surfaces and then extract the boundaries) and then fillet them.
I know I can extrude these surface patches and SolidBoolean them to get them into one piece, but then I still have these sharp inner corners to fix. I could separate the solid piece and pick the merged surfaces and then extract boundaries, which can be filleted but… Can I avoid that long journey by merging the boundaries or faces in this earlier stage? I want to end up with the following final model:
__Merge_Fillet_Forum.gh (161.7 KB)
// Rolf