Mass Addition issue

Hi,
I’ve been encountering an issue with Mass Addition component: it seems that past a given value the component “overloads” and refuses to compute further.

Here the threshold where it stops working

Past threshold

Here’s the file to reproduce
mass_addition_error.gh (6.2 KB)


Edit: i see this has been mentioned here already, i didnt really get if it’s supposed to be solved already.

Hi Quentin -

-wim

Thanks Wim, so there’s no fix to come for v1 right?

Hi Quentin -

I wouldn’t say this is completely impossible, but it sounds like the workaround is somewhat painless?

-wim

1 Like

Yep it is, was just wondering. Anyway thanks for your answer.

Agreed. Leave R7 as is. The work-around (divide by 1000000) is practical for other reasons; working large areas as square meters instead of square millimeters, for example

Yeah ok, in the end i was just asking if a SUM component was about to be fixed: request didn’t seem excessive, especially in terms of continuous improvement.
Plus my issue is that we’re mainly working with rhino.compute which makes debugging (especially in prod) a bit more tedious.

Anyway there’s indeed a workaround so that’ll do it for now.

I was about to say that GH2 support variable-size integers, vastly increasing the range of possible values. But then it turned out the range expressions in GH2 were limited to 32-bit integers. I’ve fixed that now.

Wait… is it suspicious that the sum total ends with six zeroes?

1 Like