Macros and Rendering Crashes

Had noticed the new options in ViewCaptureToFile already but wasn’t sure what to do with it.
tried it, works great so far. seems to be a good workaround - even better, since I get full GPU utilization.
“100%-EveryTime” :fireworks:
done nicely with the progressbar.
I can even switch resolution per rendering. Wanted to ask how I can control the render resolution via macro anyway.

my macro looks something like this now:

_-Layer On LayerA _Enter
_-NamedView _Restore "view-01" _Enter
_-SetDisplayMode _Mode=Raytraced
_-ViewCaptureToFile Width=1536 Height=1024 NumberOfPasses=2500
"C:\folder\file-01.png"
_-SetDisplayMode _Mode=Wireframe
_-NamedView _Restore "view-02" _Enter
_-SetDisplayMode _Mode=Raytraced
_-ViewCaptureToFile Width=1536 Height=1024 NumberOfPasses=2500
"C:\folder\file-02.png"
_-SetDisplayMode _Mode=Wireframe

…cycling through different views…

_-Layer Off LayerA _Enter
_-Layer On LayerB _Enter

…cycling through different views and layers…

think there is no need to “visibly” switch the viewport to raytraced. just the output would do fine for me.

@nathanletwory
is there any difference between CfR and Raytraced?
will I get a different result regarding the quality?

and also, maybe move this thread to the “rendering-wip” section.