Just getting started with Rhino, I have been going through the forums looking for some advice on how approach lighting design in Rhino.
Refraction / Reflection
I came across this old plugin for refractive calculations. I was wondering if there is any hope that is still alive and that I could make it work in Rhino for Mac? Or perhaps the maths are straightforwards enough that it would be easiest to recreate using curves and surfaces in Python?
IES Profiles
I am looking for ways to plot an IES profile from an object. I am not interested in rendered visualizations, an overlay of curves would give me a good understanding on how the light source is spreading through space and allow me to position and modify objects.
Are there any tools of the sort for Rhino / Grasshopper?
It would be great to have some pointers, I am sure that some of you do similar work and found solutions.
Thank you for your help
Thank you for your reply.
I am looking for something that would help me visualize light distribution inside Rhino.
I have looked into plotting the IES web in rhino, but I cant say I understand the data conventions and couldnt find any explanations either. Perhaps you can help?
On the render side I have also been trying LuxCore render. Is there any way to export native files from Rhino to luxcore standalone without going through Blender?
Photometry is all about the angles, namely C-Planes (from C0, which is +x through C90 which is -y etc) C0 and C360 are the same. Within a C-Plane, you have the gamma-angles (from 0 which is -z or the nadir to 180 which is +z or the zenith). The page explains this in more detail: http://www.ransen.com/photometric/understanding-photometric-polar-diagrams.htm
Hi @Jess and thank you for your reply. I wouldnt expect you to do it.
I can try to move to a windows machine and reverse engineer some of the behaviour. Would you happen to know if it is still running in r6?