Hello,
I’ve encountered a problem in Rhino 8 where material assignments for layers are changing from the Default Material to a custom material. The custom materials are named “Custom(##)” where ## counts up from 1, and the colour of the material reflects the layer colour. At times I have had 30+ custom materials in the file, which are auto assigned to layers when they are generated. To clear them I set all layers to “Default Material” and then purge unused materials. However, this does not stick for long; It always reverts back to custom materials. Objects that I assign materials to are not affected, which is expected.
I haven’t run into this problem in other files on this work computer. I haven’t experienced it on my personal computer (Mac Mini M4 Pro / Intel MBP 2019).
System info for work machine is -
System Info
Rhino 8 SR12 2024-10-8 (Rhino 8, 8.12.24282.07001, Git hash:master @ 2f42167325d83e0da0f3fe08e796c2b26e602bc5)
License type: Educational, build 2024-10-08
License details: Cloud Zoo
Windows 11 (10.0.26100 SR0.0) or greater (Physical RAM: 32GB)
.NET 7.0.7
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA Quadro RTX 4000 (NVidia) Memory: 8GB, Driver date: 6-25-2024 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 556.12
> Accelerated graphics device with 4 adapter port(s)
- Secondary monitor attached to adapter port 0
- Windows Main Display attached to adapter port 1
Secondary graphics devices.
Intel(R) UHD Graphics 750 (Intel) Memory: 2GB, Driver date: 7-24-2024 (M-D-Y).
> Integrated graphics device with 3 adapter port(s)
- There are no monitors attached to this device!
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 6-25-2024
Driver Version: 32.0.15.5612
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 8 GB
Rhino plugins that do not ship with Rhino
C:\Users\scrake\AppData\Roaming\McNeel\Rhinoceros\8.0\Plug-ins\Bella (813de3fb-18eb-405f-bfcd-b0b4d3da91fb)\24.4.0.0\bella_rhino.rhp “Bella” 24.4.0.0
C:\Users\scrake\AppData\Roaming\McNeel\Rhinoceros\packages\8.0\Lumion-LiveSync-for-Rhino\3.60.65\LumionPlugin.rhp “Lumion LiveSync for Rhino”
C:\Program Files\Enscape\Enscape.Rhino.Plugin-net48\Enscape.Rhino8.Plugin.dll “Enscape.Rhino8.Plugin” 4.1.1.35
Rhino plugins that ship with Rhino
C:\Program Files\Rhino 8\Plug-ins\SolidTools.rhp “SolidTools”
C:\Program Files\Rhino 8\Plug-ins\Commands.rhp “Commands” 8.12.24282.7001
C:\Program Files\Rhino 8\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 8\Plug-ins\AnimationTools.rhp “AnimationTools”
C:\Program Files\Rhino 8\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 8.12.24282.7001
C:\Program Files\Rhino 8\Plug-ins\RhinoRender.rhp “Legacy Rhino Render”
C:\Program Files\Rhino 8\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 8.12.24282.7001
C:\Program Files\Rhino 8\Plug-ins\import_ACAD.rhp “AutoCAD file import: import_ACAD”
C:\Program Files\Rhino 8\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 8\Plug-ins\MeshCommands.rhp “MeshCommands” 8.12.24282.7001
C:\Program Files\Rhino 8\Plug-ins\RhinoCycles.rhp “RhinoCycles” 8.12.24282.7001
C:\Program Files\Rhino 8\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 8.12.24282.7001
C:\Program Files\Rhino 8\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 8\Plug-ins\BlockEdit.rhp “BlockEdit” 8.12.24282.7001
C:\Program Files\Rhino 8\Plug-ins\Displacement.rhp “Displacement”
C:\Program Files\Rhino 8\Plug-ins\SectionTools.rhp “SectionTools”