I’m going to upload this to Food4Rhino but I just need to figure out the best way. I either need to strip the textures out of it or do a google drive link or something.
Most of the textures are from AmbientCG.com. I’ve been playing around with using a sky texture for the windows (it’s the material’s actual color map, not an HDRI). The cornices and other millwork is probably where Rhino excels and that’s really the fun part, but by the time I get to that stage it’s time to move onto something else.
The custom lighting would look much much better if I played with the settings a little more. It would look really good with gray scaled drawings as well.
D5 Renders. The first is direct output. The planting is using the scatter feature - I just split up my surface(s) and set it to a place-holder material in Rhino. Then D5 basically does the rest.
The “style transfer” takes things to the next level. Everything looks so good! The only issue is it’s not my house anymore lol! It changed my door (that was one of the hardest things to model) and added a basement window.
D5 does seem very competitive, but I guess it would be.
However, if you want to escape subscriptions, you can give bella render a try. No subscription, perpetual license, free updates for a year after purchase.
That said, you can get very good results with the Rhino 8 Cycles integration.
This looks great! I’d love to have a go myself, if you can upload it somewhere.
It is the paid version but the free version is very useable. It depends what you’re doing. I think with the free version I would have almost everything I need for the interior scenes (except for assets). For exterior/landscape I have a feeling some of the scatter features aren’t included. The grass is included (I think!!) - you basically just pick a material and D5 will apply realistic looking grass to anywhere that material exists - it usually works with a single click. On this project I had to do some trouble shooting and flip a couple surface normals in Rhino - only took seconds. If you use your own assets and textures you can do quite a lot with the free version of D5. I’ve used Twinmotion with good results - it’s most likely free unless you’re earning big $$$. D5’s scatter features are really next level right now.
I did try it. And it was awesome!! I was having a pretty easy time figuring it out but I just had my hands in so many different things at once. I also might not have the CPU power (it was CPU based but this might have changed by now?) - I was hoping to be upgrading to a desktop at some point so that would solve that but business has been to slow. My actual paid work is more interior design related and Bella looks like it handles interior scenes really well (looking at the gallery while writing this). I haven’t seen what Bella can do for exterior scenes especially landscaping/foliage heavy scenes.
I want to put it on Food4Rhino but the file is too big. I’m just deciding what to chop out of it and if the textures actually help people. I think leaving the textures in would be helpful - they’re mostly from AmbientCG.com and really good to work with. But if I take the textures out it would probably get it small enough to get on Food4Rhino. I could try a Google Drive link and just leave it up for a few days.
Hey Keith, Your plan is incredibly detailed, seriously impressive work! You’ve clearly got talent, and it’s a joy to see craftsmanship like this. I was wondering… any chance you could make a variant of this using VisualARQ, and maybe even bring Lands Design into the mix? It would be fascinating to see how your level of detail translates with those tools. Either way, I really admire your work, keep it coming! You’re definitely raising the bar and inspiring the rest of us to level up.