Lamps design - Grasshopper 3D

Hi everyone,

I’m looking for help creating a Grasshopper 3D definition for a pendant lamp similar to the one in the reference image.

What I want to model:

  • An organic teardrop / seed-like overall shape

  • Repeating vertical flowing ribs / contours wrapping around the surface

  • Soft, wavy openings between the ribs

  • A clean parametric system so I can control height, width, rib count, wave amplitude, and opening size

  • Preferably suitable for fabrication / 3D printing

I would like to know:

  1. What is the best Grasshopper workflow to create this form?

  2. Should I start from a revolved base surface and then generate contour ribs on top of it?

  3. How can I create those smooth organic wave patterns consistently around the lamp body?

  4. What components or plugins would be most useful for this? (LunchBox, Pufferfish, Kangaroo, Weaverbird, etc.)

  5. Can anyone share a sample Grasshopper definition or explain the logic step by step?

My goal is to build a parametric lamp shell similar to this style, not just a static model.

Thanks in advance for any guidance.