Ladybug: do sun vectors correspond to standard time?

a question regarding ladybug’s sunpath:
I saw this warning in the solar / standard time input: (red highlight)

Up until I saw this, I took it for granted that if you select ‘false’ the sun vectors correspond to the sun’s position according to standard time. (simply put: if you input 12:00, it will return the sun’s vector when your clock says 12:00 at the specific location/date)
I am assuming that if the sun’s position does not correspond to standard time, neither do the sun vectors.
so, do I have to adjust for the time equation manually?

p.s. I am creating a sundial so I’m not interested in the curves or the sun’s positions, just the sun vectors. (386.6 KB)

The people that wrote that, and therefore can answer that question, hang out here:

yes, already posted there as well.
just trying to improve my chances / responce time! :slight_smile:

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Just in case anyone has the same question:
According to the ladybug forum, It seems that the warning text is outdated, and that the calculations are done correctly, according to the selection (standard/ solar time)

*giving myself the solution tick, although it came from the ladybug guys, hehehehehe :sunglasses:

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Attaboy :slight_smile:

I was wondering isn’t this possible without ladybug?

Inside Cycles GH components, there’s LightPath, though I don’t know what it does. I need a good tutorial how to use that plugin :expressionless:


The Cycles light path node isn’t useful outside Cycles material graphs at all (none of the Cycles nodes are, really). But inside Cycles the light path node gives information about the rays being blasted through the scene.

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