Is there a way to simulate the opposite of PointOnCurve goal.
Like to force the curve to keep a given distance (mainly 0) from a point which itself may be displaced by another goal. So in this sense, it’s not a unilateral goal like PullToMesh.
What I’m trying to achieve a to simulate this, where the rope (Length goal) can run through the Pulley.
@DanielPiker please help.