Join open meshes

Hi all,

Totally new to Rhino (6). Using it because client uses it for modelling.
I want to create one object from several separate open meshes, because I want to import it (using FBX) into Unity as one mesh/object.
Trying to use join.
Now it shows as separate objects in both Rhino and Unity.
Is there even a way to join open meshes that are not intersecting/sharing vertices?

Kind regards,

Hi @dick.lelyveld
If you start the join command without any objects pre-selected, there’s an option in the commandline to JoinDisjointMeshes=Yes/No. Set it to Yes and you should be good to go :slight_smile:
HTH, Jakob

1 Like

Thank you very much!
Exactly what I was searching for :slight_smile: