Isopod - implicit surface tools

Thanks for the link! I were studying those now but your blend types script came faster than my understanding.


Do you know if there is a way to tackle this problem?
A couple of “half tube” (but my final fields are more complex)
At different heights the top one is smooth:


but at the same height, the k factor creates a “bump”:

a k factor of 0 removes the bump, but also the smoothing:

isopod boolean tests 016.gh (106.2 KB)

a weak workaround i found is to multiply the planes fields, but that means many other multiplications down the road.

I would do the highest plane intersection for the last operation, but I have not a stable order of those “half tube” fields, and they might intersect each-other in many places with different heights.


Similar concept, unwanted bumps:


isopod boolean tests 017.gh (167.5 KB)
(In this case the fields are from meshes, so far less control over the situation, it’s just an example, my real situation is more similar to the case above, with compound fields…)

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