Is there a way to add a 3D model viewer to an Eto Modeless Dialog

I just started playing with eto, and I am trying to figure out how to add a viewport to my custom interface. If eto can’t do it, I am open to other options.

I would like to show a small diagram that updates as the user changes settings in the window before the user commits to making the output geometry in rhino’s viewports.

I have used Human UI for this kind of thing in the past, but I would like to know how to develop this into my own rhino plugin.

I didn’t know Human UI is an opensource project.
I am digging into this now and it looks awesome!

Big thanks to @andheum !

Hi @nacho_hero, you might try Rhino.UI.Controls.ViewportControl()

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c.

Thank you!
Looks like there are quite a few goodies in .Controls I’ll need to checkout.

I thought I would have to setup my eto controls from scratch. This is a big help.