Interactive Maps in Rhino Viewport

Hey everyone,

Imagine this: an interactive world map right in your Rhino viewport, ready for you to overlay your geometry on top. It’s super useful for architectural visualization, urban planning, or just experimenting with geospatial designs.

Check out this 60-second video to see how it works - I’d love to hear your thoughts! Let me know if you want to give it a spin yourself. Open to feedback or ideas on how it could fit your workflow.

I would love to give it a spin!

Any suggestions on what functionality you’d like to see? What are your intended workflows?

Nice one, want to give it a try also for achitectural and urban planning!

Thanks Flavien,
I’ll share the plugin next week. FYI, for now, it is Windows only.

Great integration! Bravo!!
So, have you implemented Rhino’s dynamic textures or are you using OpenGL directly?

Thanks @kitjmv!

Neither, material caching and a DisplayConduit did the trick

Beautiful control buttons . This is all written with .ETO?

Thanks @taraskydon,
yes, these are made with Eto.Forms. You can find more information here:

Custom API endpoints for different services and stuff like that.

We have an in-house plugin that aims to plug into any open GIS service, so I am curious to see if I can merge these two approaches/plugins.

This is a very interesting avenue. Could you please describe an example workflow from the end user perspective?

Hi Mariusz,

Have you posted this somewhere? I would love to give this a try.

Andrew

Hi Andrew,
this is now part of the jifto plugin. Its primary focus is on environmental analysis, and site selection is a very small part of it: Changelog | jifto

You can download it from the Package Manager.
System requirements:
Rhino 8.21+ for Windows
Nvidia GPU with latest drivers

Thank you!