Hi Wim,
I understand that they can appear as they are normally. But this does not allow the user to see the difference between what is locked and what is not. I’d like them to look different when they’re locked. Different, but legible.
This is also a problem with blocks, by the way: everything outside them becomes opaque grey when they’re edited.
It would be nice to be able to work with transparency or colour saturation for locked objects, as mentioned in this post : Lock and Isolate-Lock hatch becomes opaque
I wish display modes could have an influence on hatches too. Display modes can have an influence on points, curves, surfaces, meshes, etc. but not on hatches. I think that deserves a post of its own, don’t you think?