@DavidRutten I’ve been using Telepathy and Metahopper lately, and it gave me a few ideas I’d like to share for GH2 :
First : the telepathy “Sender” and “Reciever” components really deserve to be implemented as a basic feature ; just with a few enhancements
Also, visualization of data should be made easier, for example by leveraging double-click on components to pop-up / close a panel :
<EDIT : double click on the outputs, not on the name/icon>
Finally, to make groups really useful, their names should have a smart behavior (like components) : defined pixel height at close-up levels, and % of screen size when zoomed out.
Moreover, if the user wants, it should be made easy to add Recievers in the left end of the group and senders at the right-end. Enforcing this has made my definitions worlds more understandable / de-bug-able / upgrade-able :
It would also save time if components were automatically added to a group if created or dropped in the group boundary.