I am having trouble figuring out how to prepare my Scene Object meshes. All the tutorial files work properly on my system but when I try to create an analysis of my own, for example a Point in Time Daylight Analysis, I get absurd lux values of more than 10k+. My guess would be that this is happening because the mesh might have some tiny holes that are getting missed? The profile of the building does have degree 2 curves so maybe there is some issue in the meshing step.
I would recommend that you work in meters. That is the standard unit in EPW files.
The analysis points are directed down towards the floor. The direction should normally be orthogonal to the surface you’re analysing, meaning upwards in this case.
The analysis points are placed coplanar with the floor geometry. They should be moved slightly above the floor to avoid the risk of rays intersecting with the floor.
Also I don’t believe a 10k+ lux value is absurd in direct sunlight.
Sweet, thanks a lot! Completely missed the analysis points being in the wrong direction. Thanks a lot for your help.
I forgot to say that I meant 10k+ LUX everywhere in the building as opposed to just near the windows. I was just looking at the numerical bounds of the daylight analysis result to check if the analysis was working.