Hi everyone,
I’m working on a building design in Rhino that features multiple shard-shaped windows. I’m trying to create an organic connecting surface between these windows. I have some basic Rhino knowledge but this is a bit to difficult for me and I’m not sure how to continue.
The idea is: the surface starts at the sharp edge of one window, slightly dips down organically in between, and then rises back up to connect to the edge of the next window, transitioning from angular/sharp at the windows to smooth/organic in between and creating one big structure.
I have included an image of an example of the windows and purple curve as the wall outline.
This other image I found also kind of looks like what I want. Opening connected with a smooth surface. Of course this is not a building.
What I’m trying to achieve:
A surface that uses the actual window edges as start/end profiles
Dips down between windows with an organic, flowing shape
Transitions smoothly from the sharp window geometry into the organic middle section
I’ve been looking at Loft and Sweep1 without any succes, but I’m unsure how to best set up the intermediate curves so they follow the 3D positions correctly and connect tangentially to the window edges. I hope I made it clear. (:
Any advice on the best approach in Grasshopper (or native Rhino) would be greatly appreciated. Happy to share the file if needed!
Thanks



