Hi everyone,
I’m trying to distribute components (like facade panels or modules) across a complex building surface in Grasshopper. I’d like the placement to take into account the local surface normals and allow for adaptive scaling—similar to how the Tissue add-on works in Blender, which uses tessellation and normal-based distribution.
Is there a recommended workflow or plugin for achieving this kind of parametric placement in Grasshopper? I’m especially interested in controlling orientation and size based on curvature or UV parameters of the facade surface.