How can I make this radial brushed texture with V-Ray? I tried applying a spherical map, but it didn't work

So I read a few tutorials on anisotropy, but I can’t figure this out for Rhino. The last pic is what I need. Thanks!

Have a look at the Anisotropy tab in vray’s material editor…

This is a link to a (fairly old) tutorial for anisotropy for vray in 3d studio max:

This should apply to vray for rhino too.

Cheers, Norbert

Hey I can’t figure out how to apply those setting with Rhino