Hi, there is a bug in the hatch that makes it mess up it’s internal rotation if rotated with the rotate tool.
For some reason it doesn’t always update the angles correctly and a object match is the best way to reset it as setting the angle manually doesn’t always work.
I just worked with hatches for a while in the daily internal WIP and I’m seeing direct rotation of the hatch object work in combination with the properties rotation value for the Hatch. I also see that history on the hatch and then rotating the boundary curve as well as entering a rotation value for the hatch in properties seems to work. I could of course be missing something.
Let me know if you have a file/steps and I’ll make sure any bugs get logged.