This might have been here before…anyway, it would be wonderful if there is a chance to transform hatches (rotate, mirror…) without keeping their internal angle rotation settings. Today, when I mirror the hatch, it keeps its angle, so it is not mirrored at all and one has to set the angle again, which is even more annoying when working in CPlane, not in World.
The way this could be controlled - some toggle command whether the hatch will be affected by the transformation or not…?
What do you guys think? However, this wish could be already registered… @wim?