Hello! I’m trying to build my skills with Galapagos in Grasshopper by creating a script to lighten 3D-printed templates we use for drilling holes. We need the perimeter and holes intact for alignment, but much of the interior can be removed as long as some triangulated sections remain to prevent distortion.
I’m considering an approach that divides the interior into roughly equal-sized 3- and 4-sided polygons, aiming to reduce material while maintaining stability. So far, I’ve created a Galapagos algorithm that optimizes the areas of three circles. I calculated the standard deviation by hand and let Galapagos minimize it, but I feel there’s likely a better way to handle this. Currently, I have to add one standard deviation component per curve, which limits flexibility in the number of shapes.
I’ve attached an image showing the kind of result I’m aiming for—though I realize achieving this directly with Grasshopper might be idealistic. I’d appreciate any tips or tutorials on setting up the Grasshopper algorithm. Any advice on making Galapagos work with this kind of optimization would be a huge help.
Thanks in advance!
Splitter.gh (18.2 KB)